Where we are so far...
Obasi has re sized the characters , and added the zombie wall, we also decided to remove zombies flying. we also agreed to make the combo text more random in terms of where it appears.
Logan is continuing his work on the coffee cup, as well as the background work.
Akila is working on the revisions for the Humans, and Zombies that need work.
Tika has updated the in between on the environments.
Josh has begun adding Easter eggs, and working on the document.
Justin has removed the falling animation for the wall, and re worked the size of them.
Andrea has begun texturing the blood and gore animations from the line work.
Andrew has begun adding a collision animation, and re tweaking the audio.
Showing posts with label Towns Joshua. Show all posts
Showing posts with label Towns Joshua. Show all posts
Wednesday, August 27, 2014
Thursday, August 21, 2014
Zombie Mowers Blood and Gore concepts
So this is the block in of the blood and gore for the zombie mowers, Andrea will be texturing them.
These concepts are just the blood and gore, and will not feature the mowers themselves. this will be added onto them.
These concepts are just the blood and gore, and will not feature the mowers themselves. this will be added onto them.
Bloodtrail concept
So, after creating the blood trail concept, myself and andrew ran into a conundrum, if the player ever decides to translate up or down, the blood trail would technically follow, unless theres a way to generate the trail behind the mower.
The only way I could think of having the trail follow, is to have the trail broken up in to 40+ sprites, so that when the mower moves, the trail will be broken up.
and yes, its a concept, because I dont want to texture/color a idea that wont come to fruition.
The only way I could think of having the trail follow, is to have the trail broken up in to 40+ sprites, so that when the mower moves, the trail will be broken up.
and yes, its a concept, because I dont want to texture/color a idea that wont come to fruition.
Wednesday, August 13, 2014
Week 5
Its week 5! which means we need to not only have all the animations that were done uploaded to the game, but all the obstacles, and power ups as well. The midterm is Thursday.
As of right now from this post.
Tika has uploaded a suburban environment which is very well done,
Andrea needs to upload her sprite sheets to give to Obasi.
Andrew is doing 2 of the human animations, after finishing the mower.
Justin is doing the other 2 human animations, after he finishes the Zombie wall.
Logan needs to finish the power ups, and begin adding the HUD elements.
Obasi is adding the final touches to making the game Beta worthy.
Josh will be adding some unique obstacles with certain Easter eggs.
All in all, we are on schedule, and with just a few hiccups, we plan to have the rest of the animations done by week 7. and have any bugs fixed by the end of week 6.
week 8 is when we begin to add more to the game, like more zombies, humans, obstacles, environments etc.
As of right now from this post.
Tika has uploaded a suburban environment which is very well done,
Andrea needs to upload her sprite sheets to give to Obasi.
Andrew is doing 2 of the human animations, after finishing the mower.
Justin is doing the other 2 human animations, after he finishes the Zombie wall.
Logan needs to finish the power ups, and begin adding the HUD elements.
Obasi is adding the final touches to making the game Beta worthy.
Josh will be adding some unique obstacles with certain Easter eggs.
All in all, we are on schedule, and with just a few hiccups, we plan to have the rest of the animations done by week 7. and have any bugs fixed by the end of week 6.
week 8 is when we begin to add more to the game, like more zombies, humans, obstacles, environments etc.
Thursday, August 7, 2014
Thursday, July 24, 2014
Week 2
This week, we refined the roles that we will be doing.
Andrea and Akila have agreed to do 4 humans and zombies each.
Programming is coming along, and has the basic structure of the game set up.
A rough zombie mower has been made as well.
We decided that the concept art would be due on Tuesday of Week 3. And we would see what each other would be up to during Thursday class to see if everyone is on track.
Andrea and Akila have agreed to do 4 humans and zombies each.
Programming is coming along, and has the basic structure of the game set up.
A rough zombie mower has been made as well.
We decided that the concept art would be due on Tuesday of Week 3. And we would see what each other would be up to during Thursday class to see if everyone is on track.
Monday, July 21, 2014
Zombie Mower Roles Breakdown
MAKE SURE YOU PUT LABELS OF WHAT YOUR BLOGGING! I CANT MENTION YOU OTHERWISE. Last name First name,
Everyone does a FX(s) (blood explosions, bones, gore, talk bubbles, etc.)
Everyone does a store keeper (this is the guy you will sell stuff to.)
Andrew is doing the mower (blades, net, mower types)
Justin is doing zombie wall (horde of zombies!)
Tika is doing environments (city, suburb, rural, The moon, Atlantis.)
Obasi is doing the HUD (High Score, Upgrades, coins, gas meter)
Josh is doing the blog and dropbox.
Andrea will do 4 Human(s) and 4 zombies
Akila will do 4 Zombie(s) and 4 humans
(Zombies and human animations include (walking, biting, dying etc.) 3 frames ('save me', 'I'm saved', dying etc.) 3 frames)
Contact Info:
(in progress)
Akila: akilahr17@gmail.com
Tika: tikapsd@gmail.com
Logan: loganstall@aol.com
Justin: justin_malaguti@yahoo.com
Josh: c0rp5er67@gmail.com
Andrew: ceopoob@gmail.com
Andrea: shadowbane11@hotmail.com
Obasi: oomba84@gmail.com
Prof. Manis: suzanertumen@gmail.com
Everyone:
Everyone does a Obstacle(s) (potholes, garbage, dead zombies, cars, landmines etc.)Everyone does a FX(s) (blood explosions, bones, gore, talk bubbles, etc.)
Everyone does a store keeper (this is the guy you will sell stuff to.)
Individual:
Logans doing Icons/Power ups (speed boost, armor, helpers, side car, springs)Andrew is doing the mower (blades, net, mower types)
Justin is doing zombie wall (horde of zombies!)
Tika is doing environments (city, suburb, rural, The moon, Atlantis.)
Obasi is doing the HUD (High Score, Upgrades, coins, gas meter)
Josh is doing the blog and dropbox.
Andrea will do 4 Human(s) and 4 zombies
Akila will do 4 Zombie(s) and 4 humans
(Zombies and human animations include (walking, biting, dying etc.) 3 frames ('save me', 'I'm saved', dying etc.) 3 frames)
Misc.
Music/Sound will consist of free downloadable music which can be focused on later in the development cycle.Contact Info:
(in progress)
Akila: akilahr17@gmail.com
Tika: tikapsd@gmail.com
Logan: loganstall@aol.com
Justin: justin_malaguti@yahoo.com
Josh: c0rp5er67@gmail.com
Andrew: ceopoob@gmail.com
Andrea: shadowbane11@hotmail.com
Obasi: oomba84@gmail.com
Prof. Manis: suzanertumen@gmail.com
Thursday, July 17, 2014
How To Post
How To Post
Create an approved title for your post.
It should be (your last name / your first name and what you are doing)
Example: Towns Joshua, zombie
Create a label for your post.
It should be (your last name / your first name and What you are doing.
Example: Towns Joshua, Blog
Separate labels by commas
Log in to edit your post.
Some of your post will have multiple parts to them, just make one post for all of them you can log in to edit and "update" your post.
When editing / adding to your post, just go to the end the post and write and center:
Add images to your post.
I recommend uploading images as PNGs, they are a loss-less format.
Please only upload clean scans.
Please make sure your art looks professional in its presentation.
Add movies to your post.
If you use GIFs for movies for this class you must use the image button to add them, even though they contain movie information, you must use the image button.
You can post a movie right into your post if it is in Quicktime or AVI format.
Posting in the appropriate week.
Add a comment with what you are doing for that Week.
select the label labeled Week 1 and add a comment with what you are doing to help contribute to the game, post updates every week. Failure to do so will result in the remaining group members bugging you to get posting.
Please ask questions if you have them.
Failure to post correctly or failure to label the assignment will result in talking with you as a group.
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